Try it:

Download, extract, and run gmr.exe. Open scripts/main.rb in any text editor, make a change, and save. Your game updates without restarting. Press backtick/tilde(`) to open a live Ruby console and tweak variables while the game runs.

What you're getting:

This is a debug build. Scripts reload on save and the console is enabled. When you're ready to ship something, the full engine and CLI produce optimized builds with compiled bytecode. Details are in the repo readme.

The demo:

The browser version above is the same codebase compiled to WebAssembly. Download the Zip to check out the source!

The project:

Open source under MIT, early but functional. Built on raylib and mruby.

https://github.com/ColdGlassOMilk/GMR

Updated 10 minutes ago
Published 14 days ago
StatusIn development
CategoryTool
PlatformsHTML5, Windows
AuthorColdGlassOMilk
TagsGame engine, gtk, ruby

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gmr-v0.3.3.zip 10 MB